Meritmentchu: A Pan-African Nationalist Text Adventure

In the Service of our Ancestors and African Love,
Listen Seeker, I come in peace,

“Every man must act in the rhythm of his time … such is wisdom.” — African Proverb

In a previous article, I had written on African Games for African Self-Determination and Intellect. There I elaborated on the various games played in Africa, be they Mancala, Yote, Senet, Magic Square or even Chess. Since then I have endeavored to create my own game.

This one is a text adventure. It takes place in the future where Afuraka (Africa) is a confederacy of four superstates: Zambezi, Kongo, Niger and Nile. The game follows the protagonist (you) from his or her birth to, hopefully, his or her becoming Meritmentchu (the beloved of Mentchu) or the greatest Warrior in Afuraka. It was written in Python and the code is over 2,700 lines long (all written by me.) As of April 18th, 2015 the game is only a demo. If there is considerable support, I can make the full game.

To play the demo, just download it, then unzip it, open the folder and click on Meritmentchu.

Meritmentchu: A Pan-African Nationalist Text Adventure
By Onitaset Kumat


Installtion Instructions: Download the game. Unzip it. Open Folder. Click on Meritmentchu.

Tips: Most choices you make impact your attributes or succeed or fail based on your attributes. Try to get different attributes and try different choices.

Rewards: At the demos completion, you have an opportunity to get the whole source code.

How can I contact you?

Email me at .

What if the download link doesn’t work?

Email me at .

Is it hard to learn Python?

It’s a pretty straightforward programming language.

Why didn’t you make a graphical game?

Graphics are harder to do alone if you are not a graphic artist. Plus, unless you are really graphically gifted, graphics more limit a story than enhance it. E.g. to tell a story of a man wrestling a lion with lionesses laughing, you have to draw out each wrestling scene and each part of the lioness laughing, and to tell the story of a baboon instructing a war game, you have to draw out the whole scene and its rich diversity. Meanwhile in non-graphical games, you can just describe the scene and you are done.

If I am new to programming, what kind of game can I hope to program?

If you are familiar with Sega Genesis and Super Nintendo and even Playstation, those are the kind of games you could program. It would take a lot of graphical artwork, but if you can manage that, the programming is very straightforward and easy.

Have you ever played a MUD?

Of course. I do not yet know how to program online games; but that’s the kind of game I first aimed to create. This text adventure genre I find to be more rich in story.

What else are you working on?

Maybe another text game, maybe a platformer, maybe a traditional African game. It may take me a while though.

Where can I donate?

Please ask any questions that come to mind

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